Shovel Knight: Specter of Torment DLC for Switch, Wii U, 3DS, PS4, PS3, PS Vita, Xbox One, PC, OS X and Linux
The third Shovel Knight campaign was the second game I ducked into on the Switch after Breath of the Wild. It was a good choice; after the sprawling grandeur of Zelda, a nice, tight platforming campaign was exactly what I needed and jumping back into the world of Shovel Knight seemed the best way to do so.
Specter of Torment tells the story of how Specter Knight came to be the ghostly presence we see in the main campaign, as well as how he first recruited the Order of No-Quarter for the Enchantress. Yet again, Yacht Club provide a masterclass in how to include story in this kind of games. It’s light, it never gets in the way, but there’s enough to add an extras layer of engagement to the rock solid platforming gameplay.
Ah yes, and speaking of the gameplay, Specter Knight is just as fun to control as Shovel and Plague Knights before him. Just as with Plague of Shadows, Specter of Torment reuses the same locations and boss fights from the base game. Although I certainly hope we get some truly new levels down the line, the subtle alterations that are made to each level make them feel distinct. Alongside Shovel Knight’s bouncing shovel and Plague Knights bombs, Specter Knight has some interesting, fun traversal mechanics. One is the ability to slash towards enemies and certain objects, launching you across the screen. This can be combed to cover large gaps, with close timing being frequently required. Less commonly, you can also grind on your scythe along rails, which is fun but perhaps a little underused.
There’s a lot of joy in catapulting yourself around the areas and the boss fights are as fun as ever, even if Specter Knight’s abilities make them a little too easy. I was a bit disappointed by the lack of an overworld this time around, with Specter of Torment instead simply containing a level select screen inside a small version of the Enchantress’ castle. It doesn’t quite feel as fully formed as Plague of Shadows, but it’s still a really fun, challenging experience.
By this point, the base game for Shovel Knight is bloody good value, with three excellent campaigns. Specter Knight is distinct and fun to play as, although I do hope that Yacht Club begin to move beyond the original campaign as their basis.