VOEZ for Switch, iOS and Android
I’m a bit of a sucker for rhythm games, even rhythm games where the music is mostly Taiwanese indie EDM and dubstep. VOEZ is an unsung and unhyped member of the Switch launch line up, but one which rounds out a deceptively strong group of games very well. The Switch is, ultimately, a high powered handheld, and VOEZ is the perfect handheld game to pick up for a couple of minutes here and there.
VOEZ uses the touch screen exclusively, meaning that it is to date the only Switch game that cannot be played on the TV. Some have said that this dilutes the Switch brand, but anything that broadens the range of games which can come to the system is ok in my book and I hope that VOEZ leads the way for more high quality tablet ports onto the system. Essentially, you’re just touching a screen to a beat, but the sense of style and synergy VOEZ oozes is captivating. The key press inputs are simple presses, flicks and drags across the screen, but it gets pretty intense and the difficulty really ramps up. Pulling off a tricky series of taps feels incredible.
In terms of soundtrack, VOEZ isn’t particularly interested in giving you a bunch of favourites to tap along to. I didn’t know a single song in the game and that’s ok, I quite like the fact that this is a cultural artefact not targeted towards my demographic. I generally preferred the more poppy songs, such as it’s pretty delightful main theme and was generally less keen when the tracks were more EDM or dubstep focused, but this is purely a consequence of my tastes rather than any reflection of quality.
There is a story, with particular challenges earning pages in a visual novel narrative about a group of teenagers forming a band. It’s fine if you’re into that sort of thing, but my interest was brought to a screaming halt by some bizarre difficulty spikes and troughs. One chapter requires you to get a decent grade on the hardest difficulty and then the next on easy. After playing on harder difficulties easy seemed boring so I just stopped. The visual style is very clean and clear, as rhythm games should be, but it’s still delightful to look at, filled with colour, with the lanes for the track themselves shifting to the beat.
VOEZ is, so far, the best Switch game I’ve played to spend a couple of minutes with here and there. I definitely want the Switch to keep up console level releases, but I wouldn’t mind seeing more high quality tablet style games on the system to. VOEZ proves that the Switch can pull it off.