Frivolous Waste of Time

Sci-fi, fantasy and video games

Minecraft: Story Mode for PS4, PS3, PS Vita, Wii U, Xbox One, Xbox 360, PC, OS X, iOS and Android

So…this was a weird one. I have no particular love for the Minecraft brand; I’ve dabbled and I have huge respect for it as a game and learning tool, but it’s just not for me. Telltale’s brand of narrative games are almost as far from the huge freedom of Minecraft that you can get, but I fancied a narrative game to play over 5 episodes and thought what the hell. I bit off a bit more than I could chew because it wasn’t long until the series was extended to 8. Last year I was surprised to find myself enjoying Tales from the Borderlands much more than Game of Thrones despite massively preferring the latter franchise and this year I’ve been surprised to find myself enjoying Minecraft: Story Mode far more than Telltale’s Batman.

Minecraft: Story Mode is split into two distinct arcs across the first and final halves of the season. The protagonist is Jesse, male or female, who alongside his friends and trusty pet/bestie Reuben (a pig) enters a building competition in his home town. It isn’t long before Jesse is pulled into world changing events as maniacal genius Ivor releases a ‘Wither Storm’, a huge creature which grows continuingly, destroying the land. Jesse and his friends set forth to find the Order of the Stone, legendary warriors who slew the Ender Dragon many years earlier for their help in stopping the Wither Storm. The second half sees Jesse and his friends expelled from their world and unable to find their way back, wandering between a series of strange alternate worlds on their quest back home.

Recent Telltale games have struggled with openings and Minecraft: Story Mode is no exception. The tone is oddly dark and portentous; I had been expecting a lighter and breezier affair. The whole Wither Storm arc doesn’t really work; the general aesthetic doesn’t match a bizarre sense of impending doom the game aims for and the characters are too broad to carry this sort of emotional range needed to support this kind of story. Don’t get me wrong, I liked the characters, but most never get beyond that point of likeability into being something more interesting. There’s a general feeling that things just aren’t as funny as they should be. There are some heartfelt moments towards the end of the first arc when I realised I was genuinely invested in what was going on, but it just takes too long to get there. There are some great moments in this first arc, but it is in the second that the potential for this series comes into its own. Seeing Jesse and his friends travelling to a new world each episode opens up the range of scenarios that can be explored and the most interesting moments can be found here. From a murder mystery pastiche in a mansion to a rogue AI to a Hunger Games style tournament, there’s a feeling of looseness and fun in the final four episodes somewhat lacking in the earlier ones. If Telltale choose to do a second season (and I would be surprised if they didn’t) I hope that this is the approach they stick with.

Minecraft: Story Mode is a Telltale game and plays as such. There are some nods towards the normal Minecraft experience; there are crafting tables and you will sometimes have to…y’know, craft things, but this is very limited. You are essentially just arranging the items you will have picked up automatically to advance the game in a particular order. There’s nothing more to it than that. There are hints towards a more full-fledged combat system than the usual QTEs, but it’s not particularly fun and drops off towards the end. If ever there was a time to get out of the comfort zone and open up the experience a bit, it was here, but Telltale played it safe and stuck with the formula. It’s one that worked well, but it’s hard not to feel that diminishing returns are setting in, or perhaps already had set in a while ago.

The blocky look of Minecraft works surprisingly well, particularly in the character models which are much more expressive than you would expect. The voice acting is to a high standard as it has to be for this sort of game. I normally choose female characters in games, but I had to go for the male this time so I could hear Patton Oswalt, who I’m very fond of, as Jesse. He does a great job and the supporting cast do too although I struggle to think of any truly stand out performances. Telltale games are often unforgivably janky, with low framerates and dodgy textures. Minecraft: Story Mode doesn’t really have this problem, probably due to the simpler art style and runs as well as a game like this should. The music was surprisingly good too, with lots of keyboard and synths making action scenes genuinely exciting.

Minecraft: Story Mode does very much feel like Telltale on autopilot but is a decent enough experience despite all that. I enjoyed the hour or so a week I played with my fiancé, an approach which perhaps softens some of the flaws. This is far from the best Telltale game and doesn’t come close to The Walking Dead, The Wolf Among Us or Tales from the Borderlands, but it’s still likeable enough anyway.

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