Trine 2: Complete Story for PS4 and PC
I never played the first Trine, and first attempted Trine 2 when it was re-released on Wii U. It didn’t really do much for me, but I decided to give it another chance when it showed up as one of my PS+ games. I’m glad I did, because not long after I got sick of it on Wii U, the game began to ‘click’ for me.
Trine 2 follows the wizard Amadeus, the knight Pontius and the thief Zoya, who have been united into one by the power of the mysterious artefact known as the Trine. After a series of strange vines begin to engulf the land, the three are reunited and go in search of the source of these growths, all whilst being watched by a mysterious figure. The plot is simple and predictable, not quite succeeding at the fairy-tale charm it’s clearly going for. The best moments are the banter between the three heroes, but these moments are sadly slightly too few and far between. This actually stepped up somewhat during the Goblin Menace campaign, which was once DLC and is now included in the ‘Complete Edition.’
Trine 2 is a physics based platformer, where the player switches between the three heroes to manipulate the environment to progress. Amadeus can conjure boxes and planks to create paths or press switches, as well as use his magic to manipulate certain parts of the environment. Pontius is mostly used for combat, fighting with a sword, but he sometimes needs to use his shield to traverse dangerous areas. Finally, Zoya can fire a bow and arrow, as well as use a grappling hook to swing onto certain parts of the environment. There’s an upgrade system, but these aren’t permanent, and you can fiddle around with your ability load out to tackle certain situations. Many puzzles require a combination of thinking and reflexes, and most of the time the physics works well and as you would expect. Creating items with Amadeus was clearly designed with a mouse in mind, so it can get a little bit fiddly with a controller’s right analogue stick. One thing I really liked about Trine was the possibility to ignoring what the game obviously means you to do and create your own path. Certain abilities make traversal much easier, which some may even argue go so far as to break the game. I didn’t though; it struck me as simply a respect for player choice and agency. Trine 2 is quite a lengthy game, especially with the Goblin Menace DLC included. There’s definitely plenty of bang for your buck, and lots of opportunity for obsessive collecting for those so inclined.
Trine 2 looks nice, and sometimes looks beautiful. A lot of the environments are uninspired, with the most striking being found in the DLC levels. Still, when it does pull it off it does so with aplomb. The voice acting for the three heroes, and the narrator who tells their story, is cheesy, but fitting. The music is fairly standard ‘fantasy music’ stuff, but it’s quite pleasant and doesn’t distract.
This wasn’t my favourite game of all time, but I still had fun with it, and will definitely be giving a look at the recently announced remake of the original Trine. If you like platformers and puzzlers and messing around with physics engines, Trine 2 may be the game for you.